UNLAGGED -------- Added g_unlagged (defaults to on). You can disable this by setting g_unlagged to 0 POUNCE CHANGE ------------- Once you start a pounce you will not be able to bite until 400ms after you've landed. This is done to improve the balance between S1 Humans and S1 Aliens since a skilled goon could pounce from one headshot to the next. POISON CHANGE ------------- Poison behaviour has changed. Using a medkit against poison no longer grants a 30 second immunity. A battlesuit no longer grants complete immunity from poision. Poison now only lasts 5 seconds doing damage once per second. Total damage done from a single poisoning breaks down like this: Battle Suit => 5HP Helmet + Light Armour => 10HP Helmet Only => 15HP Light Armour Only => 20HP Naked => 25HP CVARS ----- g_privateMessages Set this to non-0 to enable the "m", and "mt" commands in the client and server consoles. This sends a private message to the named client or slot number. For example: /m tj this is a private message! would send the text "this is a private message!" to everyone with the string "tj" in their name. The "mt" command will only send the message to other players on the same team. Default is 1 (which means on) g_dretchPunt Set this to non-0 if you want dretches to be "punted" when attacked by another alien. This overrides g_friendlyFire. This is kind of a silly hack and I probably won't submit it for inclusion. Default is 0 (which means off) g_suddenDeathMode Decides how building is handled in Sudden Death mode. 0 - only buildings costing 0 build points can be built 1 - no building of any kind 2 - only non-fortification buildings can be REBUILT. This means that the build points of all existing rebuildable structures is totaled at the START of SD and those build points can be re-used througout SD. Rebuildable buildings are: Humans: Reactor, Armoury, Medistation, Defense Computer, and Repeater Aliens: Overmind and Booster Default is 0